Giant

Elaris is a marksman and mage hybrid who reveals enemies with stellar flares and silences them when her pulsar bursts.

Kit

Passive and abilities. Hover an underlined number or term for details.

  • P

    Escalating Quasar

    Passive

    When casting an ability, gains , for a maximum of 3 stacks. When hitting with a Basic Attack: Gains 5 Energy against giants, or 2 Energy for other enemies. Gains per stack, for a maximum of 3 stacks.

    Basic Attack

  • Q

    Stellar Flare

    Q

    Mana 30

    Shoots projectiles dealing . Affected enemy giants are and receive a reduction for 2s. If an enemy giant is hit, Elaris's next Basic Attack within 3s has its range increased by 10m. If Stellar Flare collides with Pulsar, it reinitializes its range and doubles its speed.

  • W

    Pulsar

    W

    Mana 40

    Launches slow moving projectile(s) that pierce through enemies, dealing . At the end of its life or on recast it explodes, dealing and enemy giants for 2 seconds. When hit by a Stellar Flare, Pulsar will be redirected and its damage is increased by 20%.

  • E

    Quantum Strike

    E

    Mana 40

    Blinks to the target position, then fires projectile(s) at the closest enemy for . Rallied soldiers also teleport with her.

  • R

    Meteoric Triangulation

    R

    Mana 100

    For the next 12s, your next basic attack calls down a meteor to fall on hit, dealing in an area and applying a decaying slow for 1.5s. A new meteor can be called when the previous one landed, for up to 3 total meteors. The radius increases by 20% and the delay by 0.25s (from 0.5s) per subsequent meteor.

Build

Recommended items

Elaris stats

1
0Kinetic Power
0%Kinetic Penetration
0Attack SPD
0%Critical Strike Chance
0%Life Steal
0Alchemic Power
0%Alchemic Penetration
0%Cooldown SPD
400Energy
1.5Energy Regen
70Rally (max 300)
0%Recovery SPD
11Movement SPD
10Shield Delay
2Health Regen
0Kinetic Armor
0Alchemic Tolerance
0Soldier Protection
0Shield
1,200Max Health

Elaris Builds – Fan's Builds

Elaris kit, abilities, damage scaling and item builds on Fan's Builds.

Elaris abilities

  • Escalating Quasar (Passive): When casting an ability, gains 15% Attack Speed, for a maximum of 3 stacks. When hitting with a Basic Attack: Gains 5 Energy against giants, or 2 Energy for other enemies. Gains 10 Alchemic Power per stack, for a maximum of 3 stacks.
  • Stellar Flare (Q): Shoots projectiles dealing 130 damage. Affected enemy giants are revealed and receive a 20 Kinetic Armor reduction for 2s. If an enemy giant is hit, Elaris's next Basic Attack within 3s has its range increased by 10m. If Stellar Flare collides with Pulsar, it reinitializes its range and doubles its speed.
  • Pulsar (W): Launches slow moving projectile(s) that pierce through enemies, dealing 80 damage. At the end of its life or on recast it explodes, dealing 120 damage and silencing enemy giants for 2 seconds. When hit by a Stellar Flare, Pulsar will be redirected and its damage is increased by 20%.
  • Quantum Strike (E): Blinks to the target position, then fires projectile(s) at the closest enemy for 60 damage. Rallied soldiers also teleport with her.
  • Meteoric Triangulation (R): For the next 12s, your next basic attack calls down a meteor to fall on hit, dealing 120 damage in an area and applying a 20% decaying slow for 1.5s. A new meteor can be called when the previous one landed, for up to 3 total meteors. The radius increases by 20% and the delay by 0.25s (from 0.5s) per subsequent meteor.