Giant

Voidmaster is a newborn deity that launches void spheres, pulls enemies in with eldritch limbs, and commands cultists to stun and fear nearby foes.

Kit

Passive and abilities. Hover an underlined number or term for details.

  • P

    The Eye

    Passive

    Basic Attacks open Voidmaster's eyes to the void. When 2 eyes are opened, Voidmaster's next damaging ability has its damage increased by 35%.

    Basic Attack

  • Q

    Void Sphere

    Q

    Mana 30

    Launches Void Spheres dealing each, with the final one dealing .

  • W

    Tentacle's Grasp

    W

    Mana 40

    Eldritch limbs reach out, dealing , pulling the enemy to Voidmaster, and inflicting a slow for 0.2s. Pulling the enemy into a structure or terrain stuns them for 1.5s.

  • E

    Ritual of Madness

    E

    Mana 40

    Inflicts stun to nearby enemies for 0.5s. Cultists assaulting giants will stun for 1s, with enemies around them being stunned for 0.5s. Nearby soldiers will be feared.

  • R

    Eldritch Ascension

    R

    Mana 100

    Transforms for , gaining , a increase, a increase, and .

Build

Recommended items

Voidmaster stats

1
0Kinetic Power
0%Kinetic Penetration
0Attack SPD
0%Critical Strike Chance
0%Life Steal
0Alchemic Power
0%Alchemic Penetration
0%Cooldown SPD
400Energy
1.5Energy Regen
80Rally (max 300)
0%Recovery SPD
11.5Movement SPD
10Shield Delay
5Health Regen
10Kinetic Armor
10Alchemic Tolerance
0Soldier Protection
0Shield
1,500Max Health

Voidmaster Builds – Fan's Builds

Voidmaster kit, abilities, damage scaling and item builds on Fan's Builds.

Voidmaster abilities

  • The Eye (Passive): Basic Attacks open Voidmaster's eyes to the void. When 2 eyes are opened, Voidmaster's next damaging ability has its damage increased by 35%.
  • Void Sphere (Q): Launches Void Spheres dealing 70 damage each, with the final one dealing 150 damage.
  • Tentacle's Grasp (W): Eldritch limbs reach out, dealing 100 damage, pulling the enemy to Voidmaster, and inflicting a 20.4% slow for 0.2s. Pulling the enemy into a structure or terrain stuns them for 1.5s.
  • Ritual of Madness (E): Inflicts stun to nearby enemies for 0.5s. Cultists assaulting giants will stun for 1s, with enemies around them being stunned for 0.5s. Nearby soldiers will be feared.
  • Eldritch Ascension (R): Transforms for 5.7s, gaining 700 Max Shield, a 15% movement speed increase, a 100% basic attack speed increase, and intimidating.